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  • to determine the next startPhase in a CONTROLLOOP_UPDATE message
  • to update CL state: in a scenario that "ControlLoop.state" is in a kind of transitional state (example UNINITIALISED2PASSIVE), if all CL-elements are moved properly to the specific state, the "ControlLoop.state" will be upgrade updated to that and save saved to DB
  • to retry CONTROLLOOP_UPDATE/CONTROL_LOOP_STATE_CHANGE messages. if there is a CL Element not in the proper state, it will retry a broadcast message
  • to retry PARTICIPANT_UPDATE message to the participant in a scenario that CL-runtime do not receive PARTICIPANT_UPDATE_ACT from it
  • to send PARTICIPANT_STATUS_REQ to the participant in a scenario that CL-runtime do not receive PARTICIPANT_STATUS from it

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